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[攻略] DOOM 3 武器装备解说

本主题由 alex88510 于 11-4-2008 23:11 分类

DOOM 3 武器装备解说

Ammo Type: : BFG Cell
Clip Capacity: : 4
Damage: : 200 per main blast; 5 per second from energy beams
Max Ammo Capacity: : 32
Splash Damage: : Up to 100
This is the latest version of the Big F**king Gun. It fires an energy projectile containing a small "seeker" module. The module targets enemies in the area and fires the beams of energy at them before the explosion of the projectile itself.

The first time you can get the weapon in-game is during Delta Labs Level 2A. It is found locked in a room off of Delta Security Junction. The code for the door is 931.

The best time to use the gun is when there are rooms full of enemies, especially enemies like Hellknight or Archvile.

Keep in mind, if you hold the trigger down too long, it will overload and blow up causing you to lose the gun entirely. Make your shots count, as you won't get much ammo for the baby.



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  Item id #52   

Chaingun

Ammo Type: : Ammo Belt
Clip Capacity: : 60
Damage: : 20 Per Round
Max Ammo Capacity: : 600
Splash Damage: : N/A
This belt-fed machine gun is definitely the game's most powerful non-explosive projectile weapon.

The first time you can find a chaingun is in the martianbuddy.com storage cabinet in the Northern hallway area of Administration.

The gun is best used against groups of enemies at medxxm range and farther. It's great for enemies like a Pinky because it inflicts so much damage so quickly.

The chaingun is huge so it will take longer to take out and it does not fire straight off; the barrels need to make a few revolutions before it starts firing rounds making it almost useless in close-quarters combat.


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  Item id #50   

Chainsaw

Ammo Type: : N/A
Clip Capacity: : N/A
Damage: : 20 Per Second
Max Ammo Capacity: : N/A
Splash Damage: : N/A
The chainsaw is an extremely powerful close-quarters combat weapon, sent to the Mars Base by mistake from Mixom Corporation. Jackhammers were supposed to be sent in place of them. It's the game's most powerful non-projectile weapon, so watch out for Chainsaw Zombies.

You can find your first one in Service Room 2A of Communications Transfer.

If you're ever completely out of ammo, this is your next best bet at surviving. The weapon is great for zombies since you won't be using any ammo with it.

You can expect damage from larger enemies since you have to be practically on the enemy to use it. It's a last resort weapon, but definitely better than the fists or flashlight.


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  Item id #44   

Fists

Ammo Type: : N/A
Clip Capacity: : N/A
Damage: : 20 Per Punch
Max Ammo Capacity: : N/A
Splash Damage: : N/A
You can always count on your own hands to get the job done if you're out of ammo. With a Berserk pickup, your punches will take out enemies in one hit.


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  Item id #42   

Flashlight

Ammo Type: : N/A
Clip Capacity: : N/A
Damage: : 40 per hit
Max Ammo Capacity: : N/A
Splash Damage: : N/A
Not only can you use the flashlight to search dark areas, but you can "bop" a zombie or two on the head with it.

You can get your flashlight in the cabinet in the Underground Security area of Mars City Underground.

The flashlight is a necessity in darkened areas, which there are quite a bit of in this game. Expect to use your flashlight frequently.


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  Item id #43   

Grenades

Ammo Type: : N/A
Clip Capacity: : N/A
Damage: : 150 from direct hit
Max Ammo Capacity: : 50
Splash Damage: : Up to 150
The longer you hold your grenade, the farther you will throw it. If you simply tap the button, it will be thrown gently.

You will find your grenades in storage cabinet #013, located in the Administration Lobby of Administration.

Grenades work best on groups of enemies close or far. Keep in mind, you can throw them directly at an enemy and they'll explode.

Also, practice makes perfect with the grenades; be careful you don't miss and hit a wall in front of you when throwing them!


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  Item id #51   

Machine Gun

Ammo Type: : Clip
Clip Capacity: : 60
Damage: : 9 per round
Max Ammo Capacity: : 600
Splash Damage: : N/A
The machine gun is the standard rifle for the security forces on Mars Base.

You will get your first machine gun in the storage cabinet in Underground Security at the end of Mars City Underground. Z-Sec zombies will have them as well.

The machine gun is your standard rifle, useful for taking out enemies at a distance. The machine gun is very accurate, and its high rate of fire will help take out long-range enemies.

Again, the machine gun isn't ideal for close-quarters combat with strong enemies. Ammo is used a lot with this gun, so be sure to use it sparingly.


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  Item id #46   

Pistol

Ammo Type: : Bullets
Clip Capacity: : 12
Damage: : 14 per round
Max Ammo Capacity: : 360
Splash Damage: : N/A
The semi-automatic pistol is issued to Marines and Mars Base Security, and is also the primary weapon of many Z-Sec Zombies.

You will get your pistol in the cabinet in Underground Security at the very beginning of Mars City Underground. Killing pistol-packing Z-Sec Zombies also will get you a pistol.

It's a good weapon against slow moving enemies like standard zombies. It's pretty accurate at long range as well.


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  Item id #45   

Plasma Gun

Ammo Type: : Plasma Cell
Clip Capacity: : 50
Damage: : 16 per round
Max Ammo Capacity: : 500
Splash Damage: : N/A
The plasma gun shoots a rapid-fire stream of high-velocity projectiles. It's the most versatile weapon in the game, being much more poweful than the machine gun.

The first one can be found in the EFR Pressure Station in Alpha Labs Sector 4, but you must take the service bridge route to reach it.

Being the most versatile weapon in the game, it's great in just about every situation, it's also almost as accurate at long range as the machine gun.

The only downsides of this gun is the slower speeds of the projectiles and the blinding light they give off. Quicker enemies may be able to dodge the plasma blasts if they are far enough away.


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  Item id #48   

Rocket Launcher

Ammo Type: : Rockets
Clip Capacity: : 5
Damage: : Up to 170
Max Ammo Capacity: : 96
Splash Damage: : Up to 150
The rocket launcher is the game's second most powerful weapon, second to the BFG.

The first time you can get one is at the end of the Monorail Skybridge on a weapons rack in Toxic Disposal Maintenance.

The weapon is best used against large groups of enemies at medxxm to long range, and is much more powerful than grenades.

Keep in mind, do not use it against close enemies because you will most likely get hit by some splash damage. The reloading time is long and it can only carry 5 rounds at a time. You'll need to think how to use it if you want to use it effectively like the chaingun.


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  Item id #49   

Shotgun

Ammo Type: : Shells
Clip Capacity: : 8
Damage: : N/A
Max Ammo Capacity: : 320
Splash Damage: : N/A
The pump-action shotgun is a great close range weapon, as it deals lots of damage up-close.

You find your first shotgun in the EP Aerobic Stabilizer area in the walkthrough of Mars City Underground. Some corpses of Z-Sec Zombies will have them as well.

The shotgun can kill Imps, Zombies, and Maggots with a single shot up-close. It's great against tight groups of close enemies.

Definitely switch weapons if an enemy is at mid/long range, as the shotgun will hardly have an effect on them.


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  Item id #47   

Soul Cube

Ammo Type: : N/A
Clip Capacity: : N/A
Damage: : 1000 per hit
Max Ammo Capacity: : N/A
Splash Damage: : N/A
The Soul Cube is an ancient martian artifact of enormous power. It was originated when the infernal horde was driven back to hell from the invasion of Mars.

The Soul Cube is the most powerful weapon in the game. To use it, you must kill 5 or more enemies with other weapons, then you can toss the cube at a non-boss enemy for an instant kill and a transfer of health from the enemy to you.

You will obtain the Soul Cube after defeating the Guardian at the end of Hell.

You can use the weapon against the Archvile and Hellknight, both powerful enemies, and it must be used against the end boss, the Cyberdemon.

You'll want to be very careful when using the cube so you don't accidentally use it against a weak enemy unintentionally.


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  Item id #53
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  • alex88510 威望 +2 感谢分享 29-3-2008 18:58

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